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Halo 5 FFA/2v2 at TNT

July 15, 2016 @ 5:00 pm - July 17, 2016 @ 8:00 pm

$20 gamer pass – that only gets you into the gaming areas for one day
3 day normal access pass is $65 at the door
http://tokyointulsa.com/registration/atthedoor.html
can also do ‘will call’ and get through the line quicker – for a 3 day pass only.

Halo 5 FFA Entry Fee – $10
Tournament Pot Prize Breakdown:
70% for 1st / 20% for 2nd /10% for 3rd
Top three will receive Gold, Silver, and Bronze medals.

Halo 5 2v2 Entry Fee – $10 per player
Tournament Pot Prize Breakdown:
70% for 1st / 20% for 2nd /10% for 3rd
Top three will receive Gold, Silver, and Bronze medals.

Friday:
2pm – Exhibit Hall C Game Room Opens
6pm – Halo 5 – FFA (XB1) – $100 Bonus Pot
1am – Exhibit Hall C Game Room Closes
Saturday:
10am – Exhibit Hall C Game Room Opens
3pm – Halo 5 – 2v2 (XB1) – $250 Bonus Pot
1am – Exhibit Hall C Game Room Closes
Sunday:
10am – Exhibit Hall C Game Room Opens
11am – Halo 5 – FFA (XB1) – $100 Bonus Pot
5pm – Exhibit Hall C Game Room Closes

Halo 5 #Esports tournament will be hosted on 8 Xbox one and 2 ms #Esports monitors

Things gamers need to bring

Controller
Headset / Mix amp
PSN email and password

Consoles, games, and monitors provided by GameStop OKgamers.com- Oklahoma’s Gamers Resource! TNT and Click Gaming

Questions concerns: Contact Ryan weaver – 405-240-2154 call or text or Fb messenger

Hosts- Johnny Ryan weaver of Click Gaming
Following schedule is as follows:

Friday:
2pm – Exhibit Hall C Game Room Opens
6pm – Halo 5 – FFA (XB1) – $100 Bonus Pot
1am – Exhibit Hall C Game Room Closes
Saturday:
10am – Exhibit Hall C Game Room Opens
3pm – Halo 5 – 2v2 (XB1) – $250 Bonus Pot
1am – Exhibit Hall C Game Room Closes
Sunday:
10am – Exhibit Hall C Game Room Opens
11am – Halo 5 – FFA (XB1) – $100 Bonus Pot
5pm – Exhibit Hall C Game Room Closes

With CWL ruleset and map rotations.

FFA will be Double elimination top four winners advance, bottom four will be set in losers round.

2v2 double elimination:

Double Elimination
Best of 3 till quarter finals
Best of 5 quarter finals
Best of 7 finals

Rules, regulations, map rotations

TEAMS THESE RULES WILL BE IN FULL AFFECT FOR A SMOOTH AND GREAT EVENT

Teams must be online and ready to play at the designated match start time. “Ready to play” means that all four players of each team must be present and ready to begin the game within 10 minutes after the official match start time.

If a team is not fully ready to play and the 10 minutes has passed, the team will forfeit the first map. If the team is still not ready to play within additional increments of 5 minutes, they will forfeit additional games.

If your team is unable to join a lobby due to technical difficulties with the game, please notify the opposing team immediately and inform them that you are attempting to connect. If problems arise, please contact a TO

Server Crashes

In the event of a server crash, the game will be restarted.

Match Reporting

Players are responsible for taking a screen capture of the results to be used as valid proof in the event of a protest. Following the match, both teams are expected to enter the match score. The score should be entered as numerical values where one win equals one point. For example, if a team wins 3 games and loses 1 game, the score submitted should be “3” and “1” with the numbers being entered into the respective boxes.

Results must be reported by both teams within 15 minutes after the match. If a team does not dispute match results within 15 minutes after completion of the match, the submitted results will be locked in. If results are submitted incorrectly, submit a ticket immediately.

Match Disputes

If there are any irregularities in the submitted scores, contact administration via protest with valid proof. Match protests must include media evidence clearly showing the results of the match/series.

Details

Start:
July 15, 2016 @ 5:00 pm
End:
July 17, 2016 @ 8:00 pm

Something look wrong?  Out of date?  Please let us know!
– OKg