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A wild Pokemon game appears! Pokemon Duel review

January 30, 2017 By Nico Leave a Comment

Nintendo and its affiliates have been killing it lately with mobile content like Pokémon GO and Mario Run, and adding on to the list is another strategic Pokémon spin-off game, Pokémon Duel. The game released this January in the US with little to no advertisement, taking the states by surprise. The goal of the game is to get your Pokémon to the opponent’s side of the board while defending them from doing the same thing, moving your 6 chosen Pokémon across the board like the Pokémon spin-off – Pokémon Conquest (shout out to the person who remembers that game.) Just like most other Pokémon games, you have to knock out your opponents Pokémon to meet your goal, which in Pokémon Duel happens by spinning discs that have the chance to use different attacks, dodge attacks, or even miss your attacks- much like the Pokémon Battling Coin game from the 90’s (anyone remember that one? ….anyone?) If like me, many of you play it and think “this seems like it should be an actual board game” well then you would be right, but about 10 years off. This game is actually almost identical to a physical game called the Pokémon Trading Figures Game that released in 2007 but didn’t do very well at all due to costs of the game and figurines and lack of support within the Pokémon organized Play program

I’m extremely biased towards both the Nintendo and Pokémon franchises, but I don’t think either of those biases are the reason I’m having a blast with this game. It’s a break from the regular search-and-catch game play with a more strategic approach that anyone could enjoy. An unfortunate downside of the game right now is the issue with connectivity it’s having, but that sort of thing seems to get ironed out once any newly released game is out for a while (must… stay… optimistic…) Once that gets a little better, I can see this very well polished game rise in popularity and continue to usher in the age of good mobile content that isn’t just a League of Legends mobile rip-off. Pokémon Duel is free to download and play now on Android and IOS so go try it for yourself!

 

-Nico ‘Calm Lava’ Villalobos

 

Filed Under: Game Reviews Tagged With: Mobile, Nintendo, Pokemon, Pokemon Duel

Skyrim Special Edition: Is it worth it?

November 4, 2016 By Brian Leave a Comment

skyrim222

Well, it’s been a week since Bethesda Softworks released their remastered version of one of their best selling games, Skyrim. It’s honestly a bit hard to believe that most of us took our first steps into the frozen north of Tamriel a mere five years ago and I must say that it is nice to be back.

Having watched numerous videos on YouTube about how Skyrim Special Edition was a less than spectacular thing, I was a bit hestitant, regardless of getting the game for free on PC. Still, I decided to take all of the points made and keep them in the back of my mind so I could make my own opinion about the game while still taking into account what the reviewers had to say. While I won’t say I completely agree with them, I don’t disagree either.

As a primary PC player, I have had the gift of mods for games like Skyrim and Fallout 3, New Vegas, and 4 since they came out. However, being a gamer on a strict budget, I never had the type of PC that could run the best Graphical mods and ENBs that were out there so, at best, I got a slightly tricked out version of the original game. Now, consoles, on the other hand, are another story. If you were one of the thousands of people who only played Skyrim on console, welcome to my house.

All this being said, my current install of Skyrim Special Edition is VERY basic. I’m now able to play in 1080p HD with average fps of about 20 (for all you out there who are less than knowledgeable about PC stuff, that’s really good.). The only mods I have installed are one that adjusts the lighting of the game to make Skyrim darker and a couple of Survival based ones (Frostfall and Campfire).

Here’s the scoop on this. If you had an above average PC and were able to play Skyrim with max settings and all that cool stuff, you are likely to be underwhelmed by this release. The biggest thing it does is it is now a 64 bit engine,whereas it’s predecessor was only a 32 bit. This means the game is now able to take full advantage of your processor and memory on your PC. It also takes full advantage of the power provided by the Xbox One and PS4 making for buttery smooth frame rates and a view distance so good that you can almost see the trees swaying on a mountain side that is miles from you. It is truly a much more immersive experience than before. Here’s a few examples:

20161103201303_1

HEY! I saw Blythe steal that guard’s Sweetroll then shoot him in the knee with a bow and arrow from here!

SSE Waterfall

A Vanilla Waterfall… It’s okay to cry from it’s overwhelming magesticness… I did.

The biggest thing with Skyrim Special Edition, however, was the controversy around Bethesda’s decision to give the game to owners of the PC version for free, so long as they owned all the DLC. Meanwhile, Console players had to pay the entire $60. Honestly, I can see why Bethesda did this. PC players have had a Skyrim like this for years so it wasn’t that big of a thing for us. Honestly, the only thing we get out of this is the 64 bit engine. On the other side, though, console players FINALLY get to play with mods! This makes for so many replay-ability options and even additional DLC sized Mods like Falskaar and Moonpath to Elswyr that make this 5 year old game feel new.

As far as Gameplay is concerned, nothing has changed from the original game. This “remastering” is entirely graphical. Simple things like increasing the Viewing Distance or making the water flow in a natural manner, rather than in a static direction that seems to just vanish when it hits the coastline. Honestly, my biggest complaints are very few.  The fact that Bethesda did nothing to improve the textures of the people in this world  keeps them looking like their 5 year old counterpart and, since the game was ported over using the engine that made Fallout 4, I wanted a better Character Creation tool. I would almost go as far as to say that Bethesda left these things in on purpose to give the modding community something to do. Still, it would have been nice to have these out of the gate.

The bottom line is that Skyrim Special Edition is still a wonderful game and, in my opinion corrects a lot of the things that made the original game feel less Immersive. It’s a beautiful world when rendered at 2k in High Definition and well worth the $60. And now that Consoles get to play with Mods makes it even more worth it! If you were a fan of the original on console or loved Fallout 4, certainly give this a go. While I don’t own a next gen console I can certainly tell you I would buy this game if I did. (For the record, I may or may not own Borderlands 2 on PC, Xbox 360, and Playstation 3…) Now, if you’ll excuse me, I have to go turn into a Werewolf and kill me some Vampires. FUS ROH DAH!

Filed Under: Game Reviews, Pro Tips Tagged With: Skyrim

Welcome to Hover City – Hover: Revolt of Gamers

September 9, 2016 By OKgamers Leave a Comment

Hover: Revolt of Gamers

Fun is illegal.

That isn’t enough to stop the Gamer Resistance, though, in Hover: Revolt of Gamers. Join the rebellion against the Great Admin – the city’s new mayor who has outlawed all forms of entertainment and leisure. The city itself is a futuristic and brightly detailed extraterrestrial environment perched high above the clouds, and it’s all open for you to explore. The world takes it’s inspiration from games like Mirror’s Edge and Jet Set Radio as well as movies the likes of Star Wars  and 5th Element. From concept to execution, we’re given a rich and detailed city that’s as wonderful to look at as it is to play in, just don’t get caught while doing it!

Moving through ECP-17, or Hover City, is a fast-paced adventure. The game focuses on parkour aided by the Gamer’s high-tech magnetic suits. Using your gamer gear you can climb every wall, grind on rails and walls and do tricks to gain “Hoverheat” – a supercharge of your character’s energy that increases your stats. Level up by gaining XP through missions and finding collectibles, and challenge others to your own missions using the game’s mission editor.

The mission editor can make everything from races to gameball matches, a game similar to basketball played by throwing an unbelievably sturdy console into a goal, to any variant of game you can come up with. You have free reign to create challenges in any part of the currently available maps, Haven District (also known as District A), the E-Cop Prison, and the Sewers.

Hover is currently in Early access on Steam while Fusty Game, the three-person independent developer behind the project, continues to add more content and improve the experience. As part of the ongoing development, the game’s UI is being redesigned for both better usability and style. A new map, District B, is also in development. District B is the higher class area of the city – cleaner and more lush in appearance than District A’s clutter and smoggy air.

Hover: Revolt of Gamers

The game is available now for $19.99 on Steam in Early Access. Hover Revolt of Gamers is definitely worth looking into, so come join the resistance! With your help, the resistance can surely stop the oppression and free Hover City!

Filed Under: Game Reviews, OKgamers News Tagged With: Game Reviews, Hover: Revolt of Gamers, Steam

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