OKg Archive
General and OKgamers.com => Articles and Reviews => : Twitch73 June 06, 2011, 04:21:09 PM
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Halo: CE Anniversary
So in other news Halo: CE Anniversary has no H1 Multiplayer unfortunantley but it will ship with "6 of the best multiplayer maps of all time." much like Halo: ODST came with a multiplayer disc from what I gather that is how this game will work.
Announcement Trailer:
http://www.youtube.com/watch?v=F1J3z_2Uep8 (http://www.youtube.com/watch?v=F1J3z_2Uep8)
343 Studios Thoughts behind the "Re-mastering":
http://halo.xbox.com/en-us/intel/featured/video/halo-anniversary-exclusive/7ed1f10f-349c-4c47-a07a-831d12f94d63 (http://halo.xbox.com/en-us/intel/featured/video/halo-anniversary-exclusive/7ed1f10f-349c-4c47-a07a-831d12f94d63)
"No separate MP component, Halo 1 maps are a Reach map pack. Developed by Saber Interactive and Certain Affinity. Uses the Reach engine. Can switch between classic and new graphics in real time. Uses the same gameplay and physics systems that the original did."
Thoughts?
Halo 4
Also the teaser trailer for Halo 4 has been released
You can see it here:
http://www.youtube.com/watch?v=BmRBewBIIs4
So Oklahoma gamers what are your thoughts on the 2 new games being released? Personally I was hoping but not expecting a direct port and online multiplayer for the H1 experience, engine and all. still pumped about some maps being featured for Reach.
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Words cannot describe my disappointment.
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Words cannot describe my disappointment.
Agreed i was really really hoping for a solid recreation of the H1 multiplayer experience...Instead i got 6 maps, porbably not all competitive, added to a game I already don't enjoy that much.
Halo 4 honestly at this point we have no info but I am really not getting my hopes up in the least. It's obvious that no game company looking to sell as many copies as a juggernaut such as COD will cater to the competitive community enough to have the game "satisfactory" to the MLG community. The fact that H1 and H2 were basically highly competitive accidents just goes to show with an increase in graphics and a growing gaming audience it will take a purely competitive designed game to be accepted and balanced at this point.
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Welp, Brink and CE Remake have already failed, all that's left is for Nexuiz, Warsoup and Tribes to not come through and the console FPS genre will be dead.
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Welp, Brink and CE Remake have already failed, all that's left is for Nexuiz, Warsoup and Tribes to not come through and the console FPS genre will be dead.
I just really really want Halo 4 to return to a more arena style multiplayer experience. The issue is that players who aren't competitive may not like the style of purely arena maps. So for a developer its finding a balance between Arena Symmetrical and Asymmetrical maps and larger less competitive maps. The addition of MLG playlist was just a small step towards the competitive scene being taken into account, but if they can try and cater to both parties, the casual and Competitive, I think H4 has a lot of potential. Being run by a studio not dominated by a Big Brother in Microsoft also helps.
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Welp, Brink and CE Remake have already failed, all that's left is for Nexuiz, Warsoup and Tribes to not come through and the console FPS genre will be dead.
I just really really want Halo 4 to return to a more arena style multiplayer experience. The issue is that players who aren't competitive may not like the style of purely arena maps. So for a developer its finding a balance between Arena Symmetrical and Asymmetrical maps and larger less competitive maps. The addition of MLG playlist was just a small step towards the competitive scene being taken into account, but if they can try and cater to both parties, the casual and Competitive, I think H4 has a lot of potential. Being run by a studio not dominated by a Big Brother in Microsoft also helps.
Maps are just one of several problems though.
Halo 2 had great maps, but if it weren't for glitches, it would have been an awful game. Sprint would have been a great mechanic in Reach if they knew how to properly balance it with gun damage and such. Same goes with bloom and how poorly it was implemented. The list goes on and on; Bungie (and now 343) have no idea how to properly make and balance a game that serves any other purpose other than making money.
And I may be reading your last sentence wrong, but 343 is a Microsoft studio.
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Welp, Brink and CE Remake have already failed, all that's left is for Nexuiz, Warsoup and Tribes to not come through and the console FPS genre will be dead.
I just really really want Halo 4 to return to a more arena style multiplayer experience. The issue is that players who aren't competitive may not like the style of purely arena maps. So for a developer its finding a balance between Arena Symmetrical and Asymmetrical maps and larger less competitive maps. The addition of MLG playlist was just a small step towards the competitive scene being taken into account, but if they can try and cater to both parties, the casual and Competitive, I think H4 has a lot of potential. Being run by a studio not dominated by a Big Brother in Microsoft also helps.
Maps are just one of several problems though.
Halo 2 had great maps, but if it weren't for glitches, it would have been an awful game. Sprint would have been a great mechanic in Reach if they knew how to properly balance it with gun damage and such. Same goes with bloom and how poorly it was implemented. The list goes on and on; Bungie (and now 343) have no idea how to properly make and balance a game that serves any other purpose other than making money.
And I may be reading your last sentence wrong, but 343 is a Microsoft studio.
No you read it right I was confused about what i had just read and got something mixed up.
And I agree that its not just maps its a start. I have accepted that a game will not be as competitive as CS or Quake on a console but i still feel that there is potential for console FPS, it just has to be done correctly and designed with competitive play in mind. Which is the problem unfortunantley.
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Six multiplayer maps from the original Halo: CE are making the jump to Halo: Combat Evolved Anniversary, along with "Damnation" from Halo 2. Multiplayer will feature the full sweet of options that players have come to expect from the series - including Firefight mode.
-IGN
Judging by this it should have multiplayer?
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Six multiplayer maps from the original Halo: CE are making the jump to Halo: Combat Evolved Anniversary, along with "Damnation" from Halo 2. Multiplayer will feature the full sweet of options that players have come to expect from the series - including Firefight mode.
-IGN
Judging by this it should have multiplayer?
Damnation was from CE, not H2 - lol IGN.
And no, the CE maps are a map pack for Reach.
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You guys are being negative before it has even dropped. dang.
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You guys are being negative before it has even dropped. dang.
Better to keep your expectations low and be pleasantly surprised than the other way around in this case.
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I dunno what to say. Im not a big Halo person. But i grew up playing CE and might get that, and Reach made me tired of not being Master Chief :D
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Im excited either way. and im definitely ready for 4. Cannot wait.
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You guys are being negative before it has even dropped. dang.
Better to keep your expectations low and be pleasantly surprised than the other way around in this case.
See I cant make a fair judgement even though I already played it.. but I'm a noob, I like swat, and shotty snipes so on a competitive bases. I'm trash. So my opinion is :-X
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See I cant make a fair judgement even though I already played it.. but I'm a noob, I like swat, and shotty snipes so on a competitive bases. I'm trash. So my opinion is :-X
You already played which? CEA or H4?
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See I cant make a fair judgement even though I already played it.. but I'm a noob, I like swat, and shotty snipes so on a competitive bases. I'm trash. So my opinion is :-X
You already played which? CEA or H4?
Halo 4.. lets just say.. working at dell. Microsoft gives us perks and dibbs.
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See I cant make a fair judgement even though I already played it.. but I'm a noob, I like swat, and shotty snipes so on a competitive bases. I'm trash. So my opinion is :-X
You already played which? CEA or H4?
Halo 4.. lets just say.. working at dell. Microsoft gives us perks and dibbs.
Bloom, not bloom? AA's?
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I'm just glad they're not going to split the community with the retro maps.
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So whos going to play in our King of Halo events?
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What a joke. I quit playing Reach after a month of playing it BECAUSE of how the multiplayer worked. Now, the only way to play the old school maps is to download them as a add-on for Reach? No thanks. I'll just drop my original CE in my 360 n LAN party with friends. Can't wait for the halo series to be over with so I can stop being so disappointed by a once great series. Long live Halo:CE & Halo 2!
Sincerely,
Disgruntled Halo Fan.
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Cool story bro.
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What a joke. I quit playing Reach after a month of playing it BECAUSE of how the multiplayer worked. Now, the only way to play the old school maps is to download them as a add-on for Reach? No thanks. I'll just drop my original CE in my 360 n LAN party with friends. Can't wait for the halo series to be over with so I can stop being so disappointed by a once great series. Long live Halo:CE & Halo 2!
Sincerely,
Disgruntled Halo Fan.
So halo 3 wasnt good?
King of Halo Coming soon guys whos going to compete?
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So halo 3 wasnt good?
Nope.
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Yea, halo 3 Was not very good. Reach I really enjoyed the story.