Author Topic: Norman - HxC Halo Reach 4v4 - 5/28/11  (Read 20427 times)

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Offline Timmy Skorcher

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Norman - HxC Halo Reach 4v4 - 5/28/11
« on: May 10, 2011, 02:55:27 pm »
HxC Gaming is hosting a Halo Reach 4v4 tournament at the University Of Oklahoma. We hope you all are as excited as we are for the next event! Plan on it being a good one!
When:
May 28th, 2011

Where:
University Of Oklahoma

Oklahoma Memorial Student Union at the University of Oklahoma
900 Asp Ave
Norman, OK 73069

Second floor in the Frontier and Heritage rooms.

Times:
11:00 a.m. - 1:00 p.m. – 4v4 Registration and Setups
Tournament starts promptly at 2 p.m

Prices:
Tournament Venue Fee - $5 Per Person
Halo Reach 4v4 - $80 Per Team

**NO REFUNDS WILL BE GIVEN OUT AT THIS TOURNAMENT -- NO EXCEPTIONS**

Prizes:
Halo Reach 4v4 (Based on a 12 team Tournament)
1st - $640 Cash
2nd - $240 Cash
3rd - $80

Prize: 70/20/10

*Note: If there are less attendees than what we based the prizes on, then the prizes will be lowered. Also if we get more teams it will obviously increase.

For Instant Tournament Updates:
Call or text 405-924-2205

Equipment:
We will be providing 8 Viewsonic TVs and at least 8 360s. We need at least 2 other 4v4 teams to bring FULL SETUPS. That means 4 TVs, 4 360s, 4 Copies of Halo Reach. We need at least 3 Full Stations for an event to run smooth and quick.

Headphones and Headsets:
Note that we do allow headphones and headsets for use in our tournaments but there are things you should be aware of if you’re going to use headphones at our tournaments.
-We will not change our setups to accommodate your specific hardware
-You cannot use hardware that requires an AC Power Adapter
-If you have hardware that uses a USB slot for power, you can use it as long as there is an open slot for it.

Responsibility:
HxC will not be responsible for anyone’s equipment but our own. We suggest marking your equipment with your name somehow, whether that be tape and just your name on the tape or a sticker of some sort. However you want to do it, as long as you know its yours. If we use your equipment it will be guarded.

Bring Your Own Controller.





Check out our social networks!

facebook.com/hxclancenter
myspace.com/hxclancenter
twitter.com/hxclancenter
youtube.com/user/hxclancenter



********Points System*********
-This will be used for all games during the span of the season. For appropriate ladders (4v4 Halo Reach Ladder)

Pre-Registration
Our ladder site is up.. it helps the community if you guys sign up. So sign up on the 4v4 ladder here. Create your team and add ALL of your team members.

Looking for a team we will help you! Start by looking through our profiles

Xbox Live Gamertag

hxc gaming 1
hxc gaming 2
« Last Edit: May 10, 2011, 09:39:04 pm by Timmy Skorcher »
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Offline Timmy Skorcher

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Re: Norman - HxC Halo Reach 4v4 - 5/28/11
« Reply #1 on: May 10, 2011, 03:00:04 pm »
Reserved for gametypes and map schedule.

Halo Reach 4v4
We will be using MLG v4 settings for this tournament.

-Double Elimination
-24 Team Max

 
Halo: Reach - Settings and Round-by-Round Game Types


Game Types & Settings

The MLG Version 4 Settings and Maps, created by the XBL Gamertag: MLG Gametypes will be used for all Games.  The MLG Version 4 Settings and Maps can be found here: http://www.bungie.net/stats/reach/fileshare.aspx?player=MLG+Gametypes

-Split-Screen Gameplay – WBR1/WBR2/LBR1/LBR2/LBR3

Capture the Flag - Countdown

Capture the Flag - Zealot

Team Slayer - Countdown

Team Slayer - Zealot

-Full Screen Gameplay- WBR3/WBR4/WBR5/WBR6/LBR3/LBR4/LBR5/LBR6

Capture the Flag - Countdown

Capture the Flag - Sanctuary

Capture the Flag - Warlock

Capture the Flag - Zealot

Neutral Bomb - Sanctuary

Neutral Bomb - Zealot

Team Slayer - Countdown

Team Slayer - Element

Team Slayer - Sanctuary

Team Slayer - Warlock

Team Slayer - Zealot



Winners Bracket

Round 1
Game 1 - Team Slayer - Countdown
Game 2 - CTF - Zealot
Game 3 - Team Slayer - Zealot

Round 2
Game 1 - Team Slayer - Zealot
Game 2 - CTF - Countdown
Game 3 - Team Slayer - Countdown

Round 3
Game 1 - Team Slayer - Element
Game 2 - CTF - Sanctuary
Game 3 - Team Slayer - Countdown

Round 4
Game 1 - Team Slayer - Zealot
Game 2 - CTF - Countdown
Game 3 - Team Slayer Element

Round 5
Game 1 - Team Slayer - Warlock
Game 2 - CTF - Sanctuary
Game 3 - Team Slayer - Zealot

Round 6
Game 1 - Team Slayer - Element
Game 2 - CTF - Zealot
Game 3 - Team Slayer - Countdown


Losers Bracket

Round 1
Game 1 - Team Slayer - Countdown
Game 2 - CTF - Zealot
Game 3 - Team Slayer - Zealot

Round 2
Game 1 - Team Slayer - Zealot
Game 2 - CTF - Countdown
Game 3 - Team Slayer - Countdown

Round 3
Game 1 - Team Slayer - Countdown
Game 2 - CTF - Zealot
Game 3 - Team Slayer - Zealot

Round 4
Game 1 - Team Slayer - Zealot
Game 2 - CTF - Countdown
Game 3 - Team Slayer Element

Round 5
Game 1 - Team Slayer - Warlock
Game 2 - CTF - Sanctuary
Game 3 - Team Slayer - Zealot

Round 6
Game 1 - Team Slayer - Element
Game 2 - CTF - Zealot
Game 3 - Team Slayer - Countdown

Winners Bracket Finals

Game 1 - CFT - Sanctuary
Game 2 - Team Slayer - Warlock
Game 3 - Bomb - Sanctuary
Game 4 - CTF - Countdown
Game 2 - Team Slayer - Element


Losers Bracket Finals

Game 1 - CTF - Countdown
Game 2 - Team Slayer - Sanctuary
Game 3 - Bomb - Zealot
Game 4 - CTF - Sanctuary
Game 5 - Team Slayer - Warlock


Finals

Game 1 - CTF - Warlock
Game 2 - Team Slayer - Countdown
Game 3 - Bomb - Zealot
Game 4 - CTF - Sanctuary
Game 5 - Team Slayer - Zealot

Winners Bracket Finals, Losers Bracket Finals, and Championship Finals will be the only rounds playing the best of five.

If two teams meet in the Losers Bracket Finals who have already played each other the series will be extended to a 7 game series, or first to 4 games.

Say Team A beat Team B earlier in the tournament 2-0, and they ended up meeting in the Losers Bracket Finals, then Team A will automatically be up 2-0 in the series. So Team A will only have to win 2 games, while Team B will have to win 4.

If two teams played each other in the Winner Bracket Finals and ended up meeting up in the Championship Finals the series will be an extended 11 game series.

If Team A beats Team B 3-0 in the Winners Bracket Finals and meet back up in the Championship Finals then Team A would automatically be up 3-0 in the series. So Team A will only have to win 3 games, while Team B will have to win 6 games.

Time Permitting.
Quote From 2ampd
« Last Edit: May 12, 2011, 03:34:01 pm by Timmy Skorcher »
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Offline 2AMPd

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Re: Norman - HxC Halo Reach 4v4 - 5/28/11
« Reply #2 on: May 10, 2011, 03:07:24 pm »
Games:
-Championship Round: Multi-Flag, Slayer, Oddball, King/Mulit-Flag, Slayer

There's no oddball, so I'm assuming you're going to make it Bomb instead?

www.twitter.com.com/OK_Updates

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Offline Timmy Skorcher

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Re: Norman - HxC Halo Reach 4v4 - 5/28/11
« Reply #3 on: May 10, 2011, 03:14:36 pm »
Games:
-Championship Round: Multi-Flag, Slayer, Oddball, King/Mulit-Flag, Slayer

There's no oddball, so I'm assuming you're going to make it Bomb instead?

Yea I messed that up.. so I was looking at the gametypes for mlg.. what did you think? Look at the link.

http://pro.majorleaguegaming.com/competitions/17#event_35_settings_and_round-by-round_game_types
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Offline Shank

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Re: Norman - HxC Halo Reach 4v4 - 5/28/11
« Reply #4 on: May 10, 2011, 03:18:57 pm »
warlock is siiiicccckkkkk
I am the best

Offline xXElmo

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Re: Norman - HxC Halo Reach 4v4 - 5/28/11
« Reply #5 on: May 10, 2011, 03:23:57 pm »
finally
Elmooo

Offline Timmy Skorcher

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Re: Norman - HxC Halo Reach 4v4 - 5/28/11
« Reply #6 on: May 10, 2011, 03:29:03 pm »
Tournament should be cool.. 2 teams from texas is coming up.
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Offline 2AMPd

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Re: Norman - HxC Halo Reach 4v4 - 5/28/11
« Reply #7 on: May 10, 2011, 04:03:58 pm »
3rd round winners should have a forge world map in it instead of countdown or zealot over and over again. Ill make a mock up of round by round gametypes and see what you think.

www.twitter.com.com/OK_Updates

I'mma be what I set out to be, without a doubt undoubtedly And all those who look down on me I'm tearing down your balcony

Offline Timmy Skorcher

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Re: Norman - HxC Halo Reach 4v4 - 5/28/11
« Reply #8 on: May 10, 2011, 04:11:44 pm »
3rd round winners should have a forge world map in it instead of countdown or zealot over and over again. Ill make a mock up of round by round gametypes and see what you think.

Yea go by the columbus settings and change them sir. Thanks.
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Offline 2AMPd

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Re: Norman - HxC Halo Reach 4v4 - 5/28/11
« Reply #9 on: May 10, 2011, 04:21:12 pm »
Winners Bracket

Round 1
Game 1 - Team Slayer - Countdown
Game 2 - CTF - Zealot
Game 3 - Team Slayer - Zealot

Round 2
Game 1 - Team Slayer - Zealot
Game 2 - CTF - Countdown
Game 3 - Team Slayer - Countdown

Round 3
Game 1 - Team Slayer - Element
Game 2 - CTF - Sanctuary
Game 3 - Team Slayer - Countdown

Round 4
Game 1 - Team Slayer - Zealot
Game 2 - CTF - Countdown
Game 3 - Team Slayer Element

Round 5
Game 1 - Team Slayer - Warlock
Game 2 - CTF - Sanctuary
Game 3 - Team Slayer - Zealot

Round 6
Game 1 - Team Slayer - Element
Game 2 - CTF - Zealot
Game 3 - Team Slayer - Countdown


Losers Bracket

Round 1
Game 1 - Team Slayer - Countdown
Game 2 - CTF - Zealot
Game 3 - Team Slayer - Zealot

Round 2
Game 1 - Team Slayer - Zealot
Game 2 - CTF - Countdown
Game 3 - Team Slayer - Countdown

Round 3
Game 1 - Team Slayer - Countdown
Game 2 - CTF - Zealot
Game 3 - Team Slayer - Zealot

Round 4
Game 1 - Team Slayer - Zealot
Game 2 - CTF - Countdown
Game 3 - Team Slayer Element

Round 5
Game 1 - Team Slayer - Warlock
Game 2 - CTF - Sanctuary
Game 3 - Team Slayer - Zealot

Round 6
Game 1 - Team Slayer - Element
Game 2 - CTF - Zealot
Game 3 - Team Slayer - Countdown

Notice that the winners bracket and losers bracket rounds are the same EXCEPT for round 3. Seeing as round 3 is still split screen in losers it could not contain a Forge World map, but since Winners Round 3 is full screen I put in a Forge World map.

I wasn't sure how many round I would need to make, so if I need a few more, let me know and I can make a few more.

Give me a few minutes and I'll make the championship gametypes (Winners Bracket Finals, Losers Bracket Finals, and Finals.)

www.twitter.com.com/OK_Updates

I'mma be what I set out to be, without a doubt undoubtedly And all those who look down on me I'm tearing down your balcony

Offline Timmy Skorcher

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Re: Norman - HxC Halo Reach 4v4 - 5/28/11
« Reply #10 on: May 10, 2011, 04:26:55 pm »
Looks good.. ill take a second look at 530
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Offline 2AMPd

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Re: Norman - HxC Halo Reach 4v4 - 5/28/11
« Reply #11 on: May 10, 2011, 04:34:33 pm »
Winners Bracket Finals

Game 1 - CFT - Sanctuary
Game 2 - Team Slayer - Warlock
Game 3 - Bomb - Sanctuary
Game 4 - CTF - Countdown
Game 2 - Team Slayer - Element

Losers Bracket Finals

Game 1 - CTF - Zealot
Game 2 - Team Slayer - Sanctuary
Game 3 - Bomb - Zealot
Game 4 - CTF - Sanctuary
Game 5 - Team Slayer - Warlock

Finals

Game 1 - CTF - Warlock
Game 2 - Team Slayer - Countdown
Game 3 - Bomb - Zealot
Game 4 - CTF - Sanctuary
Game 5 - Team Slayer - Zealot

Winners Bracket Finals, Losers Bracket Finals, and Championship Finals will be the only rounds playing the best of five.

If two teams meet in the Losers Bracket Finals who have already played each other the series will be extended to a 7 game series, or first to 4 games.

Say Team A beat Team B earlier in the tournament 2-0, and they ended up meeting in the Losers Bracket Finals, then Team A will automatically be up 2-0 in the series. So Team A will only have to win 2 games, while Team B will have to win 4.

If two teams played each other in the Winner Bracket Finals and ended up meeting up in the Championship Finals the series will be an extended 11 game series.

If Team A beats Team B 3-0 in the Winners Bracket Finals and meet back up in the Championship Finals then Team A would automatically be up 3-0 in the series. So Team A will only have to win 3 games, while Team B will have to win 6 games.


www.twitter.com.com/OK_Updates

I'mma be what I set out to be, without a doubt undoubtedly And all those who look down on me I'm tearing down your balcony

Offline Timmy Skorcher

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Re: Norman - HxC Halo Reach 4v4 - 5/28/11
« Reply #12 on: May 10, 2011, 07:10:28 pm »
amp call hxc phone line. 405-924-2205
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Offline Solidus

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Re: Norman - HxC Halo Reach 4v4 - 5/28/11
« Reply #13 on: May 10, 2011, 07:43:23 pm »
This info can be posted up top:

Oklahoma Memorial Student Union at the University of Oklahoma
900 Asp Ave
Norman, OK 73069

Second floor in the Frontier and Heritage rooms.

Offline 2AMPd

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Re: Norman - HxC Halo Reach 4v4 - 5/28/11
« Reply #14 on: May 10, 2011, 10:27:38 pm »
amp call hxc phone line. 405-924-2205
ill call Friday, what time?

www.twitter.com.com/OK_Updates

I'mma be what I set out to be, without a doubt undoubtedly And all those who look down on me I'm tearing down your balcony