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Halo: CE Anniversary and H4
Twitch73:
Halo: CE Anniversary
So in other news Halo: CE Anniversary has no H1 Multiplayer unfortunantley but it will ship with "6 of the best multiplayer maps of all time." much like Halo: ODST came with a multiplayer disc from what I gather that is how this game will work.
Announcement Trailer:
http://www.youtube.com/watch?v=F1J3z_2Uep8
343 Studios Thoughts behind the "Re-mastering":
http://halo.xbox.com/en-us/intel/featured/video/halo-anniversary-exclusive/7ed1f10f-349c-4c47-a07a-831d12f94d63
"No separate MP component, Halo 1 maps are a Reach map pack. Developed by Saber Interactive and Certain Affinity. Uses the Reach engine. Can switch between classic and new graphics in real time. Uses the same gameplay and physics systems that the original did."
Thoughts?
Halo 4
Also the teaser trailer for Halo 4 has been released
You can see it here:
http://www.youtube.com/watch?v=BmRBewBIIs4
So Oklahoma gamers what are your thoughts on the 2 new games being released? Personally I was hoping but not expecting a direct port and online multiplayer for the H1 experience, engine and all. still pumped about some maps being featured for Reach.
Suit and Tie:
Words cannot describe my disappointment.
Twitch73:
--- Quote from: Suit and Tie on June 06, 2011, 04:28:23 pm ---Words cannot describe my disappointment.
--- End quote ---
Agreed i was really really hoping for a solid recreation of the H1 multiplayer experience...Instead i got 6 maps, porbably not all competitive, added to a game I already don't enjoy that much.
Halo 4 honestly at this point we have no info but I am really not getting my hopes up in the least. It's obvious that no game company looking to sell as many copies as a juggernaut such as COD will cater to the competitive community enough to have the game "satisfactory" to the MLG community. The fact that H1 and H2 were basically highly competitive accidents just goes to show with an increase in graphics and a growing gaming audience it will take a purely competitive designed game to be accepted and balanced at this point.
Suit and Tie:
Welp, Brink and CE Remake have already failed, all that's left is for Nexuiz, Warsoup and Tribes to not come through and the console FPS genre will be dead.
Twitch73:
--- Quote from: Suit and Tie on June 06, 2011, 04:47:00 pm ---Welp, Brink and CE Remake have already failed, all that's left is for Nexuiz, Warsoup and Tribes to not come through and the console FPS genre will be dead.
--- End quote ---
I just really really want Halo 4 to return to a more arena style multiplayer experience. The issue is that players who aren't competitive may not like the style of purely arena maps. So for a developer its finding a balance between Arena Symmetrical and Asymmetrical maps and larger less competitive maps. The addition of MLG playlist was just a small step towards the competitive scene being taken into account, but if they can try and cater to both parties, the casual and Competitive, I think H4 has a lot of potential. Being run by a studio not dominated by a Big Brother in Microsoft also helps.
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