FYI this is what I mean by basic...
the following 10 are the classes available on LAN (excuse my abbreviations I think everyone knows them though)
*Grenadier – M16 with 203 / m9 – Stopping power Martyrdom Frag/Flash
Ghost – MP5/USP .45 silenced – Bomb Squad, UAV Jam, Dead Silence, Frag/Smoke
Survivalist – m60/DE –Grip, Juggernaut, Last Stand Frag/Stun
*Pointman – W1200 red dot/1911 - Fragx3 Double tap, steady aim flash grenade
Marksman – R700/M9silenced – claymore, UAV Jam, Iron Lungs, Frag/stun
Warfighter – G36/G3 – Bandolier, overkill, Extreme Conditioning frag/smoke
Close Quarters – P90 red dot/M9 – Flash x3, Stopping power, last stand frag x1
*Overwatch – 249 acog/DE – RPG x2, Sleight of Hand,Deep impact frag/stun
Defender – M1014/USP – C4, Sonic Boom, Martyrdom Frag/Stun
Sharpshooter – M21/1911 Silenced – Bandolier, Stopping Power, Deep impact frag/flash
I'm torn between doing 2 things though but weighing more to one....
1. Restrict the classes marked with an asterisk (*) to each side having ONE only to prevent a team spam of explosions (they only get 2 extra booms anyway) (leaning more toward this)
2. Remove all perks and make the Grenadier class taboo since you cannot remove weapon attachments with that option (don't really like this option as much because it takes too many things out and enough is out already to balance the playing field)
in the Free for all however all classes marked with an asterisk will not be allowed