Author Topic: Claremore - 2v2 CoD Black Ops - Game X Change - 4/2/11  (Read 9242 times)

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Offline GXCTulsa

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Claremore - 2v2 CoD Black Ops - Game X Change - 4/2/11
« on: January 27, 2011, 01:55:39 pm »
That took FOR-EVER!

On the 2nd we had our Tournament and it went pretty well I think. We had the biggest turnout so far. 13 Teams showed up to battle it out.

Big thanks to Timmy Skorcher for figuring out how to LAN Black Ops. That made our lives so much easier. It would have been more of a hassle without his help.

If you’re interested here is a breakdown of the prizes.

1st:  $182 and Soap MacTavish statues.
2nd: $52.
3rd:  $26

We had a few technical issues here and there but for the most part it went pretty smooth. Not only was it our biggest turnout it was also our longest tournament. 7 hours to get everything done.

Thanks to everyone who came out or helped us out.

Our next one is Marvel Vs. Capcom on May 7th.









« Last Edit: April 05, 2011, 12:29:40 pm by GXCTulsa »

Offline Yur DownFaLL

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Re: Claremore - 2v2 CoD Black Ops - Game X Change - 4/2/11
« Reply #1 on: February 02, 2011, 05:03:06 pm »
Will you guys be using MLG gametypes?
GT: JoRiZzle

Offline GXCTulsa

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Re: Claremore - 2v2 CoD Black Ops - Game X Change - 4/2/11
« Reply #2 on: February 03, 2011, 10:22:00 am »
Will you guys be using MLG gametypes?

Sure.


Offline xhawkazi

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Re: Claremore - 2v2 CoD Black Ops - Game X Change - 4/2/11
« Reply #3 on: February 03, 2011, 03:30:44 pm »
mlg gametypes can be different from mlg variant....

Kazi and Dustin will be there for this one... Cant wait to hit up on tulsa.


Offline Timmy Skorcher

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Re: Claremore - 2v2 CoD Black Ops - Game X Change - 4/2/11
« Reply #4 on: February 03, 2011, 05:41:35 pm »
registration bracket has been created. copy and paste the link to the browser and join!!!!

http://www.hxclancenter.com/league/tournaments.php?tourney[id]=20
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Offline Yur DownFaLL

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Re: Claremore - 2v2 CoD Black Ops - Game X Change - 4/2/11
« Reply #5 on: February 04, 2011, 11:08:53 am »
mlg gametypes can be different from mlg variant....

True, use these settings
agreements, (i.e. verbal, AIM, email). So unless specified otherwise in the match details, these default rules will be followed.

◦Major League Gaming Black Ops Rules v1
 
◦All Games
■Hardcore Mode: Disabled
■Allow Killcam: Enabled
■Headshots Only: Disabled
■Allow Sprint: Enabled
■Force Respawn: Enabled
■Wave Spawn Delay: None
■Max Health: Normal
■Health Regen: Normal
■Spectating: Team Only
■Friendly Fire: Enabled
■Class Editor: Allow Player Classes
■Killstreak Editor: Don't Allow Killstreaks
■Perk Editor: Allow Perks
■Game Recording: Enabled
 
◦Capture the Flag
■Time Limit: 5 Minutes
■Flag Return Time: 30 Seconds
■Enemy Carrier on Radar: Delayed
■Touch Return: Enabled
■Round Win Limit: 2 Rounds
■Capture Limit: 10 Flags
■Respawn Delay: 7.5 Seconds
■Number of Lives: Unlimited
■Note:  The winning team is determined by the team that captured the most flags combined in rounds 1 and 2. CTF Matches are tied in the event that both teams capture the same amount of flags combined in rounds 1 and 2. In the event of a tie, teams must replay the map.
 
◦Domination
■Time Limit: 8 Minutes
■Score Limit: 1000 Points
■Round Limit: 1 Rounds
■Flag Capture Time: 10 Seconds
■Respawn Delay: 5 Seconds
■Number of Lives: Unlimited
■Note: Domination matches will consist of two rounds, one round played from each spawn. Scores will be added together to determine the winner. In the event of a tie in score, the map must be replayed.
 
◦Search and Destroy
■Time Limit: 2.5 Minutes
■Bomb Timer: 45 Seconds
■Plant Time: 7.5 Seconds
■Defuse Time: 7.5 Seconds
■Multi Bomb: Disabled
■Round Switch: Every Round
■Round Win Limit: 4 Rounds
■Number of Lives: 1 Life
 
◦Banned
■Secondary Launchers
■Flak Jacket
■Nova Gas
■Decoy
■All Equipment
■Warlord
■Second Chance
■Grenade Launcher
■Flamethrower
 
2.Below are the maps and modes that will be played.
◦Domination - Firing Range
◦Domination - Hanoi
◦Domination - Havana
◦Domination - Radiation
◦Domination - Summit
◦Domination - Villa
 
◦Capture the Flag - Firing Range
◦Capture the Flag - Hanoi
◦Capture the Flag - Havana
◦Capture the Flag - Radiation
◦Capture the Flag - Summit
◦Capture the Flag - Villa
 
◦Search and Destroy - Firing Range
◦Search and Destroy - Grid
◦Search and Destroy - Hanoi
◦Search and Destroy - Havana
◦Search and Destroy - Radiation
◦Search and Destroy - Villa
GT: JoRiZzle

Offline Timmy Skorcher

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Re: Claremore - 2v2 CoD Black Ops - Game X Change - 4/2/11
« Reply #6 on: February 04, 2011, 11:24:20 am »
kazi get your teammate on your team. Is he a member of okgamers?
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Offline GXCTulsa

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Re: Claremore - 2v2 CoD Black Ops - Game X Change - 4/2/11
« Reply #7 on: February 04, 2011, 01:03:40 pm »
mlg gametypes can be different from mlg variant....

True, use these settings
agreements, (i.e. verbal, AIM, email). So unless specified otherwise in the match details, these default rules will be followed.

◦Major League Gaming Black Ops Rules v1
 
◦All Games
■Hardcore Mode: Disabled
■Allow Killcam: Enabled
■Headshots Only: Disabled
■Allow Sprint: Enabled
■Force Respawn: Enabled
■Wave Spawn Delay: None
■Max Health: Normal
■Health Regen: Normal
■Spectating: Team Only
■Friendly Fire: Enabled
■Class Editor: Allow Player Classes
■Killstreak Editor: Don't Allow Killstreaks
■Perk Editor: Allow Perks
■Game Recording: Enabled
 
◦Capture the Flag
■Time Limit: 5 Minutes
■Flag Return Time: 30 Seconds
■Enemy Carrier on Radar: Delayed
■Touch Return: Enabled
■Round Win Limit: 2 Rounds
■Capture Limit: 10 Flags
■Respawn Delay: 7.5 Seconds
■Number of Lives: Unlimited
■Note:  The winning team is determined by the team that captured the most flags combined in rounds 1 and 2. CTF Matches are tied in the event that both teams capture the same amount of flags combined in rounds 1 and 2. In the event of a tie, teams must replay the map.
 
◦Domination
■Time Limit: 8 Minutes
■Score Limit: 1000 Points
■Round Limit: 1 Rounds
■Flag Capture Time: 10 Seconds
■Respawn Delay: 5 Seconds
■Number of Lives: Unlimited
■Note: Domination matches will consist of two rounds, one round played from each spawn. Scores will be added together to determine the winner. In the event of a tie in score, the map must be replayed.
 
◦Search and Destroy
■Time Limit: 2.5 Minutes
■Bomb Timer: 45 Seconds
■Plant Time: 7.5 Seconds
■Defuse Time: 7.5 Seconds
■Multi Bomb: Disabled
■Round Switch: Every Round
■Round Win Limit: 4 Rounds
■Number of Lives: 1 Life
 
◦Banned
■Secondary Launchers
■Flak Jacket
■Nova Gas
■Decoy
■All Equipment
■Warlord
■Second Chance
■Grenade Launcher
■Flamethrower
 
2.Below are the maps and modes that will be played.
◦Domination - Firing Range
◦Domination - Hanoi
◦Domination - Havana
◦Domination - Radiation
◦Domination - Summit
◦Domination - Villa
 
◦Capture the Flag - Firing Range
◦Capture the Flag - Hanoi
◦Capture the Flag - Havana
◦Capture the Flag - Radiation
◦Capture the Flag - Summit
◦Capture the Flag - Villa
 
◦Search and Destroy - Firing Range
◦Search and Destroy - Grid
◦Search and Destroy - Hanoi
◦Search and Destroy - Havana
◦Search and Destroy - Radiation
◦Search and Destroy - Villa

I take it those are the base MLG rules then?

I'll go ahead and let the Claremore guys know this is what we're doing then.

Offline Timmy Skorcher

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Re: Claremore - 2v2 CoD Black Ops - Game X Change - 4/2/11
« Reply #8 on: February 04, 2011, 05:08:23 pm »
Yes.. use those settings and everything should run fine!
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Offline GXCTulsa

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Re: Claremore - 2v2 CoD Black Ops - Game X Change - 4/2/11
« Reply #9 on: February 10, 2011, 11:43:23 am »
So from looking over the MLG stuff. They don't use Deathmatch? Just straight up killing each other?

Offline Timmy Skorcher

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Re: Claremore - 2v2 CoD Black Ops - Game X Change - 4/2/11
« Reply #10 on: February 10, 2011, 04:49:24 pm »
So from looking over the MLG stuff. They don't use Deathmatch? Just straight up killing each other?

Well they use objectives so people cant just camp and get kills.
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Offline GXCTulsa

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Re: Claremore - 2v2 CoD Black Ops - Game X Change - 4/2/11
« Reply #11 on: February 10, 2011, 04:57:52 pm »
ah ha!

What is the best game type then for tournaments? In every ones opinion?

Offline Timmy Skorcher

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Re: Claremore - 2v2 CoD Black Ops - Game X Change - 4/2/11
« Reply #12 on: February 10, 2011, 05:02:46 pm »
ah ha!

What is the best game type then for tournaments? In every ones opinion?

lol the ones we posted lol.... also i'm going to create an event on our hxc facebook and upload your image of the flyer to the site.
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Offline kMk oPARVINo

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Re: Claremore - 2v2 CoD Black Ops - Game X Change - 4/2/11
« Reply #13 on: March 11, 2011, 06:11:04 pm »
Any updates on how its going to be ran??

Offline GXCTulsa

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Re: Claremore - 2v2 CoD Black Ops - Game X Change - 4/2/11
« Reply #14 on: March 11, 2011, 06:13:02 pm »
Basically using MLG settings.

But I will have more info after Monday.

Of course you can bring you own data and controllers and headsets.